This year we had the amazing opportunity to go to the 2019 Game Developers Conference (GDC) with a few of our employees. If you’re not familiar with GDC, it’s the world’s largest professional game industry event. The conference brings together 28,000 attendees from all over the world to share their work, job hunt, network, and gather inspiration. Attendees vary from various professions, such as programmers, artists, producers, game designers, audio professionals, business decision-makers, and other roles involved in the development of games and immersive experiences. The conference offers workshops, speaking panels, roundtable discussions, networking events, exhibitions, and more!
Source control for team projects is important for managing both code and assets, making team collaboration easier. In contrast with Git, a popular solution, Perforce is preferred to some developers primarily for it's "checkout" system, allowing for user to prevent one another from overwriting their work unexpectedly.